Amid a sea of enthusiasm for generative AI,
In a new investor Q&A, Furukawa specifically outlined generative AI as a risky technology for its potential infringement of intellectual property rights. Typically, generative AI is taught on large swathes of copyrighted content – and while it has a transformative impact on this content, questions remain around legality and ownership.
While Furukawa acknowledged that generative AI has the potential to inspire new creativity, the concerns over its use currently outweigh the benefits for
“We have decades of know-how in creating optimal gaming experiences for our customers, and while we remain flexible in responding to technological developments, we hope to continue to deliver value that is unique to us and cannot be achieved through technology alone,” Furukawa reportedly said, as translated by TweakTown.
Read: The Legend of Zelda: Echoes of Wisdom features a very cool crafting mechanic
Nintendo’s own creativity outshines generative AI
As Furukawa points out, developers at
When using generative AI, ideas produced are often an amalgam of everything that’s come before, and the content soup generated tends to be beige and unoriginal. It lacks the flavour of individually-produced work.
Nintendo’s appeal has always been its creativity and its originality – the way it produces games that bottle childhood joy, and allow a freedom of creativity. AI certainly plays a part in that, and Furukawa has acknowledged the close relationship between game development and AI technology, but it is a tool to aid human creativity and streamline processes. Impactful game development isn’t typing a few words into a machine, and having an amalgam product shot out the other end.
Going forward, it appears