Cult of the Lamb, the procedurally-generated dungeon crawler from Melbourne studio Massive Monster, is officially coming to consoles later in the year. The game mixes elements of dungeon crawling, base building, and colony simulators all in the name of building your own loyal cult of cute animals. It’ll be available on
The announcement was made by the team during a Steam Next Fest livestream, and it’s been accompanied by a new animated trailer:
In an interview with GamesHub last year, the team at Massive Monster – known for 2018’s The Adventure Pals – cited a diverse set of inspirations for the game, like Midsommar, The Binding of Issac, and Rimworld.
The game’s procedural generation gives the game its sense of life, as the range of cultists you’re able to brainwash and recruit are completely random, creating interesting moments of emergent storytelling as you keep your cult thriving (or choose who to sacrifice).
Read: Cult of the Lamb: a look behind the scenes with Melbourne’s Massive Monster
But despite Cult of the Lamb taking inspiration from complex management games, it’s clear that Massive Monsters wants it to be far less bogged down in the details, leaning more on the game’s colourful characters to express things, rather than a sheet of numbers.
As creative director Julian Wilton told GamesHub: ‘When you have a character who can swing a sword, you really don’t want to read anything!’
With notable publisher Devolver Digital on board, there’s plenty of reasons to look forward to this morbid mixture of the cute and the occult – and it seems like the perfect game to play on your
No specific release date has been given, but hey, there’s only 10 more months in 2022.