Embracing Unreality in Stray Gods
During an evening with the directors of Stray Gods, we learned how Summerfall Studios conceptually approached the mythos of the…
Freeplay’s mission to build a sustainable games festival – Interview
Freeplay co-directors Louie Roots and Mads Mackenzie tell us about their plans for the future of the beloved organisation.
Meet the cohort of the Wordplay 2023 Games Writing Mentorship Program
The 2023 program sees a fresh new cohort join returning alumni to provide a range of perspectives on the Victorian…
Apply for the WordPlay 2023 Games Writing Mentorship Program
GamesHub and Melbourne International Games Week are pleased to announce the return of the WordPlay Games Writing Mentorship Program
Unpacking's developers discuss homes as reflective and human places
Tim and Wren from Witch Beam talk about their game Unpacking, and discuss how we relate to homes as reflective…
The Philosophy of Achievement Design in Australian Games
Much has been said about the completionist drive of video game achievement hunters, but how do developers approach their implementation?
Freeplay: Parallels and making games on your own terms
Freeplay: Parallels at Melbourne International Games Week 2022 was a much-needed reiteration that making games for yourself can be fulfilling.
What are games worth? Australian mobile game developers talk monetisation
What are games worth? We ask three current mobile game designers about their attitudes and practical approaches to in-game monetistation
Announcing the participants of the Wordplay 2022 Games Writing Mentorship Program
Writers from a variety of disciplines make up the 2022 cohort.
Announcing the mentors for the WordPlay 2022 Games Writing Mentorship Program
GamesHub and Melbourne International Games Week announce the mentors for the 2022 WordPlay Games Writing Mentorship Program