Unpacking's developers discuss homes as reflective and human places
Tim and Wren from Witch Beam talk about their game Unpacking, and discuss how we relate to homes as reflective…
The Philosophy of Achievement Design in Australian Games
Much has been said about the completionist drive of video game achievement hunters, but how do developers approach their implementation?
Freeplay: Parallels and making games on your own terms
Freeplay: Parallels at Melbourne International Games Week 2022 was a much-needed reiteration that making games for yourself can be fulfilling.
What are games worth? Australian mobile game developers talk monetisation
What are games worth? We ask three current mobile game designers about their attitudes and practical approaches to in-game monetistation
Announcing the participants of the Wordplay 2022 Games Writing Mentorship Program
Writers from a variety of disciplines make up the 2022 cohort.
Announcing the mentors for the WordPlay 2022 Games Writing Mentorship Program
GamesHub and Melbourne International Games Week announce the mentors for the 2022 WordPlay Games Writing Mentorship Program
Apply for the WordPlay 2022 Games Writing Mentorship Program
GamesHub and Melbourne International Games Week are excited to announce the return of the WordPlay Games Writing Mentorship Program
The Best Games of 2021, according to GamesHub's Wordplay cohort
The participants of GamesHub's inaugural games writing mentorship program with Melbourne International Games Week share their picks for the best…
Representation in video games starts offscreen
The theme for GCAP Conference 2021 was 'Raising the Bar,' but what does that look like in terms of representation,…
Announcing the participants for Wordplay Games Writing Mentorship Program
The six inaugural participants for Wordplay, a games writing mentorship from GamesHub and Creative Victoria.