Job Details

Listed

Nov 12, 2022

Location

Canada

Closing Date

Dec 9, 2022

Electronic Arts

Audio Artist II - Speech

We are looking for an experienced Audio Artist who can make an immediate contribution to audio development. You will oversee audio specific project(s), with the goal of creating/maintaining a quality audio experience. You are expected to have post-production skills and experience in all phases of audio design and production, with proficiency in at least one audio discipline/area. Experience with VO and implementation are prerequisites. You will report to the Development Manager and work with the Create Audio leads. If this sounds like you – submit your application and join us on this journey!

Responsibilities

  • Designs audio features in software, and oversees naming and file organization for large volumes of samples, tables and databases
  • Author small and/or well-defined audio-related tasks, with a high focus on content pipelines
  • Directly support feature(s) or small project(s) or task(s)
  • Technical implementation, logic and databasing tasks, all catered to the user experience
  • Quality control review for the project’s audio (pre-CQC) on all applicable platforms
  • Create software design of source elements such as Speech editing, naming and file organization
  • Participate in team collaboration, but also work independently
  • Involved in prototyping and driving innovation and improvements
  • Take direction from the Audio Director and senior audio artists on a project, while also being creative

Qualifications

  • Minimum 3 years’ studio engineering/recording/VO experience (or equivalent)
  • 5+ years game audio experience
  • Experience with audio middleware software (Wwise, Fmod)
  • Familiarity with third-party game engines (Unity, Unreal, etc.)
  • Proficiency with VBA macros, python, and JavaScript to build spreadsheet automation pipelines for commentary
  • Exposure to and/or basic knowledge of code or scripting language (C#, C++, Lua, etc.) an asset
  • Solid experience using game audio development tools, technology and pipelines
  • Experience with modern audio creation equipment, software and recording techniques, with a high level of proficiency in at least one DAW
  • Experience with replacing commentators or integrating new VO talent
  • Experience with Speech remote recording sessions
  • Skills in the area of technical implementation of game audio

Bonus Skills

  • Experience with Quality Assurance Verification
  • Experience with onboarding new team members
  • Knowledge and familiarity with Professional Soccer/Football, teams & leagues