Associate Art Director - Unpublished R&D Project
As an Associate Art Director at Riot, you will manage a team of Artists across many disciplines and be focused on Team health, Art-Product Agreement, and Art Direction & Quality. You are also responsible for ensuring that the team is meeting product needs, partnering with Production for a healthy art development pace.
As an Associate Art Director on this Unpublished R&D Product , you will report into the Art Director. In the role, you will help hire, coach a group of cross discipline artists who bring visuals to life. You will communicate the difficult challenges artists face and set up the best environment for your team to handle those challenges. By understanding the goals and needs of each artist, you will help establish a clear path for everyone to achieve their goals. You will identify strategic art resource needs and promote hiring for all art roles on the team. By being part of the leadership team, you will develop strategies and eliminate obstacles with other leaders across the studio. Also helping oversee some of the most scalable systems, partnerships, and player-focused content. You will work with Product Leads, Delivery Leads, Partners, and the Art Director to stay aligned on vision and priorities.
- Manage career growth, comp, and morale of all direct reports.
- Oversee a healthy art team, considering pace, size, growth; Staffing, Hiring, Performance Management of, and through, Craft & Art Leads & Art Managers
- Collaborate in the creation of Art Documentation, style guides, and process/pipeline guidelines
- Lead internal development of VFX through pre-production and production
- Manage and communicate progress with the wider team
- Actively support and mentor artists, deepening the future R&D Studio Leadership bench
- Responsible for the quality of art assets coming from the internal team
- Execute product craft at high quality while supporting team leadership in operational efforts
- 6+ years experience in video games industry
- 2+ years of management experience
- Real Time VFX Art Background or applicable discipline space background
- Worked on shipped titles and sustained titles in the AAA space
- Proficiency in video game development tools, pipelines, and workflows
- Good eye for color and shape language across art disciplines
- Experience giving clear and detailed direction and delivering clear feedback
- Experience producing high quality, stylized art (such as 2D concepts, 3D character, animation, or VFX)
- Familiarity with Unity, Unreal, or relevant game engine
For this role, you’ll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players’ experiences, this could be your role!
Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.