Queensland University of Technology (QUT)
Bachelor of Games and Interactive Environments (Animation)
The Bachelor of Games and Interactive Environments (Animation) degree gives you practical skills in motion graphics, 3D modelling and animation. You will acquire underlying conceptual knowledge of the field of animation and develop the professional skills to effectively work within the animation industry. You will develop a depth of understanding in the animation discipline, and be able to apply creative, critical and reflective practice and multi-disciplinary theory to game design and development problem solving processes. You’ll develop the skills to apply modelling and abstraction techniques within complex game animation domains. You will gain experience in the whole process of game and interaction development, from identification and evaluation of ideas, creation of design concepts, critique of existing and potential products, analysis of cultural impact and industry trends, right through to the development and delivery of a final product.
- 72 credit points (6 units) of games and interactive environments core units, which includes 24 credit points (2 units) of option units
- 120 credit points (10 units) of Major core units
- 96 credit points of complementary studies comprising of either two minors (4 unit set each)
- or one minor (4 unit set) plus 48 credit points of elective units.
Standard entry requirements
- Year 12, or equivalent
- English, or Literature, or English and Literature Extension, or English as an Additional Language (Units 3 & 4, C)
- General Mathematics, or Mathematical Methods, or Specialist Mathematics (Units 3 & 4, C)