Bachelor of Creative Arts (Games Production)
Type of institution: University/Higher Education Institution
The Bachelor of Creative Arts (Game Production) aims to equip students with skills in asset production for interactive media, and more specifically games. This Bachelor of Creative Arts specialisation develops knowledge of the games industry, as students explore the game design pipeline, investigate the societal impact of games and gaming, and work with industry standard software packages.
The degree focusses on asset and game production, while students also have the opportunity to undertake programming, coding and visual effects as elective topics. On completion of this degree, students will have advanced knowledge of game engine implementation, game art production, and of the creative and practical processes of game production. Students will work collaboratively across creative arts cohorts, while engaging closely with industry as they develop game concepts and produce game assets in a production environment.
Standard entry requirements
This course can be applied for using one of the following qualifications: Year 12, TAFE qualifications, the Special Tertiary Admissions Test (STAT), the Flinders Foundation Studies Program and Tertiary Transfer. Applicants must also submit a supporting statement, a Curriculum Vitae and a portfolio.